I will literally never play the 2004 MMORPG World of Warcraft not even if you sat me down at a keyboard and moused my hand up. I simply can’t. That’s because WoW falls into that vast category of games ephemeral twice over, by dint of being a) online multiplayer and b) frequently updated over its extended lifetime.
Jerry Holkins from Penny Arcade has been known to quote what he calls the Michael Buonauro Reverse Success Rule: “If you want to be a success in webcomics, start in 1998“. Similarly, the way to play World Of Warcraft is to begin somewhere in the mid-2000s. Maybe after those God-awful rollout scaling woes that people forget about, but were fulminating forum gripe-grist at the time.
The game at launch or at its peak (whenever one might judge that to be) is simply inaccessible to us now. I don’t think any retro-gamer who values the ability to try or revisit classic games hasn’t wondered/worried about what the answer is to this problem. Ask me about Guild Wars, just ask me.