Pointless Text-Glitched 48K Speccy ROM

Absolutely not claiming this as any great achievement or artwork or kraftwerk. A couple of months ago, having been thinking about the serendipitous joy of occasional graphical glitches and frying Atari 2600 cartridges and the nasty things one can do to a .wav with a simple Python script and the like, I was struck by…

I Done Boughts Me Some Stüffe Online

Not a new series! I promise! In fact I think we did this a few times back in the blog’s earliest days, coincidentally also around February and implicitly powered by that whole post-Christmas Granny’s-given-ya-a-book-voucha. In any regard, here’s a bunch of things I’ve ordered mostly off Amazon (an internet retailer found online) recently, minus a…

Mappa Midnighty

A friend showed me his completed n-thousand piece jigsaw map of Westeross, Middle Earthe, The Enchanted Forest, Lordrun, Oblivionyx, Skyrime, Super Mario’s World, Zeldadale or whatever other imaginary fantasy land and it was admittedly pretty cool. What it was not is real. Real like Midnight is. I’ve been to Midnight many times. Late 80s/early 90s….

Chip’s Challenge – Main Theme

Whilst we’re on the subject of classic puzzle games, I’d categorise myself as fairly musically-suggestible meaning that I take double damage from earworms. If I’m doing the same thing, there’s a fair chance I’m humming the same song (unless something new has caught my ear first). Offer me a bottle of Cherry C-O-L-A Cola and…

WIBIL #24: This Puzznic Advert (1990)

Puzznic is fun, but the release of the home versions doesn’t begin to warrant that astonishing, punchy strapline in this ad from November 1990. Hats off for Taito‘s chutzpah! In case you’re wondering, I will never be ready to give up Tetris. Block block turn! Block block turn!

Dizzy Island Treasures

Possibly the laziest post ever the act being a sort-of modern parlour game by now but here are the instructions to Treasure Island Dizzy, by way of multiple Google Translates incl. via Japanese, Welsh and whatever. It is surprisingly relatively close to the original text. If you remember retro game plots/blurbs you won’t be much…

It’s Behind You: The Making Of A Computer Game

It’s Behind You is a free ebook by the programmer Bob Pape primarily about his writing of the legendary Spectrum conversion of R-Type. Engagingly written, the book briefly covers the author’s background and first introduction to the industry as well as a short chapter on his only previous Speccy game which was the Rampage conversion,…

The 10 Greatest Games Ever

Presented in alphabetical order, don’t ask me to start ranking ’em! I had to whittle down from a list of ~13-15 by convincing myself that I had conceptual coverage when my various choices were considered together. tl;dr – unlike acidbearboy I overthought it. Fez (Xbox360) Doesn’t just look like a modern take on a retro…

Overview: Spellbound (1985)

David Jones‘ excellent budget release Spellbound (1985) is the second Magic Knight game for the Spectrum after Finders Keepers and the first to use the series’ iconic larger graphics and “Windimation” menu system. Ignore the 128K flash on the cassette cover picture above as I’m only examining the 48K version here since that’s the one…

Go For High-Score!

Just found this from a while back which I’d saved yet never posted here. For reference, Xavior is an Atic Atac-style game for the Speccy, not an unlicensed X-Men take nor a Xevious clone sadly. One of my earliest posts was about high score tables which on arcade-style/console games are usually populated with three letters,…

5MA – Great Britain Ltd (1982, Spectrum)

Please vote today, whoever you support and even if you think your vote won’t matter. In honour of today’s plebiscite, here’s a 5MA of an early Speccy sim/management game, where you play as the UK Prime Minister (and de facto Chancellor of the Exchequer) trying to steer the ship of state without sinking her. Politics…

5MA – Mailstrom (1986, Spectrum)

In Mailstrom you play as a postman driving a high-tech Knight Rider-inspired van. Gameplay consists of driving through a seamlessly-linked series of scrolling streets, stopping to break into post boxes, to deliver letters or to make drop-offs/collections from the depots. My main memories of playing the game back when it was given away on a…